Positioning Field Studies for Company and Customers
By understanding and communicating the benefits of field studies, you can maximize your ability to undertake such studies and the effectiveness of the deliverables they produce. [Read More]
What Shall We Watch Tonight? Using Mobile Devices to Plan TV Viewing
A range of usability challenges remain with Interactive Television (iTV) capable devices including how to integrate existing collaborative viewing practices within emerging iTV technologies. [Read More]
You Can Run but You Cannot Hide: Mobile phone video cameras in social situations
Mobile phones with video cameras and sharing capabilities offer the opportunity—or the danger—of worldwide visibility. [Read More]
Designing Interactive TV with Users in Mind
The User-led Interactive Television Services (UITS) project addresses barriers to audience use of new media through empirical studies and distribution of study results within a knowledge transfer network. [Read More]
Using Quick Surveys for Website Task Analysis
End-user task analysis data is critical in designing or redesigning websites. With tight budgets, quick, high-quality online surveys are a good way to gain this data. [Read More]
The View from Here: Game Over?
People with physical disabilities want, demand, and deserve to play games. Let’s make games more accessible, for them and for our future selves. [Read More]
What’s News: A Bevy of Good Ideas
Mass collaboration in the development process can lead to simple to produce, inexpensive, and user-friendly devices [Read More]
What a Character! (Book Review)
A review of Characters of the Information and Communication Industry by Richard Bellaver.. An amazing, tumultuous, and awe-inspiring journey that begins with Gutenberg and continues onward to the present day, 500 years later. [Read More]
Editor’s Note: Coming Soon to a Screen Near You
This issue’s theme focuses on usability and user-experience issues of interactive and mobile video, informing us about many new technology developments that make headlines in our daily news media. We all have our childhood experiences of viewing television and of using the phone. What happens when these two media are combined, and the experience becomes […] [Read More]
Editor’s Note: Usability and Sociability for Mobile and Pervasive Interactive Television
Interactive Television (iTV) is slowly replacing the traditional “passive” TV platform due to better audio/video quality and interactive services such as electronic program guides (EPG) and communication services, made possible by a set-top box with a return channel. These new interactive services allow viewers to actively participate, and substantially influence, their experience with television and […] [Read More]
Rubes: Learning to Fly
Cartoons from the wild and twisted world of Leigh Rubin, syndicated cartoonist. [Read More]