(English) Get it RITE: Rapid Iterative Testing and Evaluation (RITE)
(English) With RITE, UX teams examine interface alternatives in a short time, evolving a more usable final design more quickly than with traditional usability testing methods. [続きを読む]
(English) Agile and UX: A View from 2009
(English) Agile software development is adaptive rather than predictive and people-oriented rather than process-oriented. Several activities at UPA 2009 discussed shared experiences of working in Agile environments. [続きを読む]
(English) Agile Teams: Best Practices for Agile Development
(English) A workshop at UPA 2009 continued previous discussions on Agile and user-centered design. Workshop participants exchanged best practices, success factors, challenges, and solutions. [続きを読む]
(English) What’s So Hard About Enterprise UX?: ERP Software Revisited
(English) UX professionals should start an outreach program to convince executives who make IT purchasing decisions that user experience knowledge can impact their business. [続きを読む]
(English) Usability Maturity Models: Making your Company User-Centered
(English) A well-documented and researched usability maturity assessment, addressing different organizational viewpoints, is a good first step in improving usability capability. [続きを読む]
(English) Enterprise Usability Maturity: Designing an Enterprise Application Suite
(English) Instead of attempting to convert your organization to the language of UCD, communicate by incorporating the terms of product managers and developers into your team. [続きを読む]
(English) User-Centered Procurement: Evaluating the Usability of “Off-the-Shelf” Software
(English) UX teams must extend the role of usability evaluation to the "off-the-shelf" software procurement process itself. [続きを読む]
(English) Corporate UX Maturity: A Model for Organizations
(English) Organizations that manage and measure their user experience process, benchmark against competitors and reach the next level, gain the revenue benefits from satisfied customers. [続きを読む]
(English) The View From Here: Garbage In, Garbage Out—the Agile Way
(English) If we measure based on product success and not timeline adherence, the garbage in, garbage out rule still compromises our daily professional contribution. [続きを読む]
(English) What’s News: New Computer Technologies to Be Rolled Out
(English) Flexible, organic light-emitting diode (OLED) display technology is about to revolutionize the world of portable computing, making mobile phones lighter and more durable. [続きを読む]
(English) Editor’s Note: User Experience Development: What? So What? Now What?
(English) In this issue, we seek to integrate the worlds of UX and software development in order to create better products, services, and user experiences. [続きを読む]
(English) Rubes Cartoon: Unleash Your Full Potential
(English) Cartoons from the wild and twisted world of Leigh Rubin, syndicated cartoonist. [続きを読む]