Articles about Design
Designing Curiosity: A Beginner’s Guide
Curiosity is powerful. How can we be more curious? Is it possible to invite others to be curious as well? [Read More]
Best Practices for Asian Language Site Localization
Localizing your site for Asia may mean a radically different design, brand-new elements, or country-specific SEO. [Read More]
The Cost of Bad Design (Book Review)
Tragic Design, by Jonathan Shariat and Cynthia Savard Saucier, reveals how design choices can negatively impact users and provides techniques to avoid harmful design decisions. [Read More]
The Fourth Lens: Making Design Thinking Work for Digital Health
When designing healthcare experiences, we need to prove the effectiveness of our solutions as much as we need to consider their desirability, feasibility, and viability. [Read More]
Human-to-Human Interaction Style in Voice User Interface Design
Voice-enabled devices are gaining the ability to mimic human-to-human interactions fairly well. This article outlines some general guidelines to consider when designing voice user interfaces. [Read More]
Five Years of UX Research Operations Improvements at Novo Nordisk: A Retrospective Reflection
Over the past five years, Novo Nordisk has systematically iterated and improved on their UX research processes, increasing the design influence on product development. [Read More]
Startups and UX: Relating Success to Good UX Practices
Research conducted on startups in Detroit, Michigan proves that the success of any startup hinges on the employment of UX to feed the ROI. [Read More]
Getting Practical with Trust: A Designer’s Toolkit
Are designers the key to closing the trust gap? They might be. This article showcases the practicalities of how. [Read More]
Becoming Emotionally Intelligent About Design (Book Review)
A review of Emotionally Intelligent Design by Pamela Pavliscak. This book provides guidance on how to incorporate an emotional layer into Design Thinking. [Read More]
Developing a Code of Ethics for UX Design: What We Can Learn from the Field of Architecture
Architectural initiatives optimize human wellness in the design of buildings. This article explores how these models could translate into an ethical design approach to UX. [Read More]
Expand Your View: The UX Ecosystem of Healthcare
Ecosystems are larger than features and organizations. The user journey expands the entire ecosystem of experience, with multiple touch points along the way. [Read More]
Responsible Design: Approaches for Reducing Uncertainty and Anxiety
Responsible experience design recognizes design can compound societal feelings of uncertainty and anxiety and solutions ways to achieve business goals while protecting end users. [Read More]
IoT UX Challenges: Designing Unintentionally Stressful Experiences
Following certain principles for designing for IoT can help improve the user experience and relieve anxiety caused by technical breakdowns. [Read More]
The Politics of Design Systems: Keeping Stakeholders and UX Teams Invested Through the Process
Design systems require significant organizational effort. Its champions can follow these practical tips to gain buy-in and create a clear vision for its future. [Read More]
Designing Future-Friendly Content: Modeling Structure for Every User Interface
Designing future-friendly content upfront provides a solid foundation for useful content on all devices, publishing platforms, and content outlets yet to come. [Read More]
Beyond Player Experience: Designing for Spectator-Players
Crafting meaningful and engaging games for spectator-players requires new UX research and design methods. [Read More]
Getting a Grip on (Virtual) Reality: My Flights from (Conventional) Reality
Take a trip through different VR effects and how the combination of the technical platform and photography create them. [Read More]
The User Experience of Libraries: Serving The Common Good
Libraries are increasingly seeking UX expertise to help them better serve the public. [Read More]
Thinking Outside the Browse and Search Box: Big Data as a Complement to Navigation Design
Use big data and analytics to enhance traditional static navigation and intelligently anticipate the type of content that your users are trying to reach. [Read More]
Effective and Efficient: Conducting UX and Design Reviews
Lead effective and efficient design reviews in your organization. This method consists of three targeted rounds of reviews. [Read More]
The Quest for the Better Me: Helping You Be, Do, Feel, and Look Better
Help people be, do, feel, and look better to create products that are designed to win both the hearts and minds of their customers [Read More]
Sesame Street, Letter Blocks, and Augmented Reality: Increasing Engagement and Learning
Lessons learned designing non-linear play experiences for a hybrid of classic letter blocks and character-driven tablet content. [Read More]
Reality Check: High Fidelity Content Enhances the Design Process
New tools for high fidelity prototypes make it critical to test with equally polished and realistic content. [Read More]
Design for Innovation (Book Review)
A review of 101 Design Methods: A Structured Approach for Driving Innovation in Your Organization by Vijay Kumar. A guidebook about innovation and design thinking techniques. [Read More]
Design at Scale: Building a Design Community
If you want your design patterns to be effective, you need a community of designers and researchers to contribute to them. [Read More]
Flexible Foundations: Preparing Design Students for a Changing Field
To prepare students for a user experience career, design programs should focus on teaching flexibility, experimentation, critical thinking, and effective communication. [Read More]
Visualizing Tax Returns: Showing the Impact in Design
The right information visualizations can help customers confused about their tax refunds and help them make the right decision for their finances. [Read More]
Twinlist: A Multi-Step Interface to Reconcile Medication Lists
Novel spatial layout and multi-step animation help medical staff compare two lists of medications and rapidly select the drugs for a reconciled list, reducing errors. [Read More]
Ethnographic Research: Business Value
Knowing why people act, feel, think, experience, and choose the way they do gives us rich cultural insights to inform design or to build meaningful, empathetic user experiences. [Read More]
Website Localization: 3 Basic Principles
Learn how to design your website for users from any language, any culture, anywhere. You can “localize” a website using just three principles of web design. (Full article available in English and Español) [Read More]
Ask Less, Get More: The Behavioral Science of Limiting User Behavior
Limiting the user's behavior in an application might be an effective ways to encourage this behavior. Limits can motivate users to take action. [Read More]
Design for Chronic Conditions: From Understanding to Innovation
Reviews, interviews, and examinations are important but empathic study is crucial for healthy designers to understand the needs of a patient suffering from chronic conditions. [Read More]
Designing for Peace of Mind: Almost Getting to Flow
Following three design principles for flow – meeting user expectations, ensuring status visibility, and eliminating distractions – can lead to users’ peace of mind and engagement. [Read More]
Learner Centered Design (Book Review)
A review of Interface Design for Learning by Dorian Peters. Creating designs that transform the user. [Read More]
Creativity in Design and UX (Book Review)
A review of Creative Confidence:Unleashing the Creative Potential Within Us All by Tom Kelley and David Kelley. Creativity and design in the user experience. [Read More]
Evil by Design? How Interaction Design Can Lead Us into Temptation
A look at four persuasive design patterns that persuade and entice people to move from browsing to buying, effortlessly. [Read More]
MadLibs for Designers: Ideating Based on User-Generated Scenarios
Struggling to generate novel ideas? Try DesignLibs, a design tool that involves potential users filling missing keywords from a scenario. [Read More]
From Science Fiction to Science Fact: How Design Can Influence the Future
Science fiction shapes our collective imagination and pushes technology forward. Ultimately, science fiction is a prototyping tool that can impact the science of tomorrow. [Read More]
Simplicity, Not So Simple: Embracing Deep Gradual Engagement
Simplification is not so simple. Fundamentally, simple is good when it comes to experience design, but there is typically a trade-off. [Read More]
Design Like da Vinci: Sketching Lessons from the Original Renaissance Man
Michael Gelb’s How to Think Like Leonardo da Vinci, drawing from Leonardo’s sketch-books, provides designers and usability practitioners lessons in better thinking and problem solving. [Read More]
Shaker Design: Out of this World (Book Review)
A review of several books on the Shakers, noting the ways in which they pioneered what we would call today “user-centered design.” [Read More]
Solving Interaction and Design for All: Tackling UX Challenges with Accessibility Insights
Focusing on accessibility objectives can help surface UX issues go beyond “accidental benefits” and improve a product or site’s overall usability through accessibility insights. [Read More]
What’s News: Simplifying Web Design and Management
Platformic is making breakthroughs in web management usability, thanks to its ability to develop CSS without needing a programmer or web design software. [Read More]
Making Forms Accessible: Accessible Forms Help all Users
Development of an accessible pdf form for students with disabilities that provides both the required level of usability and accessibility and the necessary backend features. [Read More]
What Do You Mean? How to Write Good Questions
When designing forms, a background in survey methodology and social research can facilitate a transition into user-centered design. [Read More]
Redesigning Centrelink Forms: A Case Study of Government Forms
Daunting as they are to develop, government forms with improved usability save money by reducing the need to contact customers, correct errors, and deal with bad data. [Read More]
Formally Speaking: Two Guidebooks about Designing Forms
Two books about designing forms, similar in subject matter but contain different approaches to defining problems, providing solutions, and presenting their approach in book design storytelling. [Read More]
Resuscitating the User Experience: A Touchscreen Systemfor EMS and Fire Rescue Professionals
When updating a touchscreen medical record program, a user-centered design process fixed a number of critical usability issues and resulted in a user experience and financial success. [Read More]
Designing Interactive TV with Users in Mind
The User-led Interactive Television Services (UITS) project addresses barriers to audience use of new media through empirical studies and distribution of study results within a knowledge transfer network. [Read More]
Design Competitions Succeed in Spreading the Usability Message
World Usability Day 2006 festivities varied with social and professional cultures that celebrated the day. Several cities organized design competitions to redesign existing systems that maximize usability. [Read More]