Articles about UX Methods

The Collaboration Success Wizard: How to Improve Your Long-Distance Projects协作成功向导:如何改善远程项目협력 성공 마법사: 장거리 프로젝트 개선 방법Collaboration Success Wizard: Como melhorar seus projetos de longa distânciaコラボレーション成功ウィザード:遠隔プロジェクトを向上させる方法El asistente de éxito colaborativo: cómo mejorar los proyectos a larga distancia

Screen detailThe Collaboration Success Wizard: How to Improve Your Long-Distance Projects协作成功向导:如何改善远程项目협력 성공 마법사: 장거리 프로젝트 개선 방법Collaboration Success Wizard: Como melhorar seus projetos de longa distânciaコラボレーション成功ウィザード:遠隔プロジェクトを向上させる方法El asistente de éxito colaborativo: cómo mejorar los proyectos a larga distancia"/>

Geographically distributed collaborations are challenging, but increasingly common. The Collaboration Success Wizard aims to improve the chances of having a successful project.不同地域的协作富有挑战性,但越来越普遍。协作成功向导旨在提高项目成功的几率。 지리적으로 분산된 협력 방식은 문제를 가지고 있지만 매우 일반화되고 있습니다. 협력 성공 마법사는 성공적인 프로젝트의 기회를 개선하는 것을 목표로 합니다. Colaborações distribuídas geograficamente são desafiadoras, mas cada vez mais comuns. O Collaboration Success Wizard tem por objetivo melhorar as chances de ter um projeto bem-sucedido. 地理的に散在するチームの協力は困難が伴うものの、より頻繁に見られるようになっている。コラボレーション成功ウィザードは、プロジェクト成功の可能性向上を目指している。Las colaboraciones distribuidas en distintas zonas geográficas son un desafío, pero cada vez son más comunes. El Asistente de Éxito Colaborativo apunta a mejorar las posibilidades de tener un proyecto exitoso. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

MadLibs for Designers: Ideating Based on User-Generated Scenarios设计师的米德里比斯游戏:基于用户生成的剧情进行概念设计디자이너를 위한 MadLibs: 사용자 생성 시나리오에 기초한 관념화Preencha as lacunas para designers: Idealização com base em cenários gerados pelo usuário デザイナー向けMadLibs(単語穴埋めゲーム):ユーザーが作成したシナリオをベースに概念化をするMadLibs para diseñadores: La generación de ideas basada en escenarios generados por el usuario

A mad-lib style formMadLibs for Designers: Ideating Based on User-Generated Scenarios设计师的米德里比斯游戏:基于用户生成的剧情进行概念设计디자이너를 위한 MadLibs: 사용자 생성 시나리오에 기초한 관념화Preencha as lacunas para designers: Idealização com base em cenários gerados pelo usuário デザイナー向けMadLibs(単語穴埋めゲーム):ユーザーが作成したシナリオをベースに概念化をするMadLibs para diseñadores: La generación de ideas basada en escenarios generados por el usuario"/>

Struggling to generate novel ideas? Try DesignLibs, a design tool that involves potential users filling missing keywords from a scenario. 绞尽脑汁来获得新颖的想法?试试 DesignLibs,一个让潜在用户填写剧情中缺失关键字的设计工具。새로운 아이디어 때문에 힘드시나요? 잠재적 사용자를 시나리오의 빠진 키워드를 채우는 역할로 관여시키는 디자인 툴 DesignLibs를 사용해 보세요.Problemas para ter ideias inovadoras? Experimente o DesignLibs, uma ferramenta que envolve usuários em potencial preenchendo lacunas de palavras-chave em um cenário.斬新なアイデアを生み出ことでお悩みなら、「DesignLibs」 という、シナリオの中で欠けているキーワードをユーザーとなる人たちに埋めさせるデザインツールを、お薦めする。¿Tiene dificultades para generar ideas nuevas? Pruebe DesignLibs, una herramienta de diseño en la que participan los posibles usuarios al completar las palabras clave de un escenario. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Trust in Mobile Shopping: An Empirical Study移动购物中的信任:实证研究모바일 쇼핑에서의 신뢰: 경험적 연구Confiança na compra móvel: um estudo empíricoモバイルショッピングにおける信頼感:実証的研究Confianza en las Compras Móviles: Un Estudio Empírico

Mobile commerce is quickly creating an impact within North America and world economies. How can we design the mobile experience to help promote trust?尽管还处于起步阶段,移动商务 (m-commerce) 在北美和全球经济中都在快速形成影响力。아직도 시행 초기 단계에 있는 모바일 커머스(m-커머스)는 북미와 전 세계 경제권 내에서 빠르게 영향력을 확산해가고 있다.O comércio móvel está rapidamente criando um impacto na América do Norte e nas economias mundiais. Como podemos projetar a experiência móvel para ajudar a promover a confiança?モバイル商取引(mコマース)はまだ初期段階にあるとはいえ、北米や世界の経済圏において急速にその影響力を高めつつある。El comercio móvil está teniendo un rápido impacto en Norteamérica y las economías mundiales. ¿Cómo podemos diseñar la experiencia móvil a fin de que nos sirva para promover la confianza? [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Practical Guidance at Every Level (Book Review)适合每个水平的实用指导 (书评)모든 레벨에서의 실용적 안내지침 (서평)Guia prático em cada nível (Crítica do livro)各段階における実用ガイド (書籍レビュー)Guía Práctica en Cada Nivel (Reseña)

Book coverPractical Guidance at Every Level (Book Review)适合每个水平的实用指导 (书评)모든 레벨에서의 실용적 안내지침 (서평)Guia prático em cada nível (Crítica do livro)各段階における実用ガイド (書籍レビュー)Guía Práctica en Cada Nivel (Reseña)"/>

A review of Usability Testing Essentials: Ready, Set . . .Test! by Carol M. Barnum
Practical guidance for UX professionals at every experience level. From equipment, lab vs. field testing, remote testing; testing protocols, analyzing results, and reporting the findings.A review of Usability Testing Essentials: Ready, Set . . .Test! by Carol M. Barnum Practical guidance for UX professionals at every experience level. From equipment, lab vs. field testing, remote testing; testing protocols, analyzing results, and reporting the findings.A review of Usability Testing Essentials: Ready, Set . . .Test! by Carol M. Barnum Practical guidance for UX professionals at every experience level. From equipment, lab vs. field testing, remote testing; testing protocols, analyzing results, and reporting the findings.Uma análise de Informações essenciais sobre teste de usabilidade: Preparar, apontar . . .Testar! por Carol M. BarnumA review of Usability Testing Essentials: Ready, Set . . .Test! by Carol M. Barnum Practical guidance for UX professionals at every experience level. From equipment, lab vs. field testing, remote testing; testing protocols, analyzing results, and reporting the findings.Una reseña de Usability Testing Essentials: Ready, Set… Test! (Elementos esenciales en las Pruebas de usuarios: Luz, Cámara… Prueba!) por Carol M. Barnum [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Better Games: Insights from Eye Tracking更好的游戏:从眼动跟踪得到的发现더 훌륭한 게임: 아이 트래킹을 통한 통찰Jogos melhores: informações do monitoramento do olhoより良いゲームとは:アイトラッキングから得られる洞察Aportaciones de la Técnica de Seguimiento Ocular o Eye Tracking

Eyetracking on mobile screenBetter Games: Insights from Eye Tracking更好的游戏:从眼动跟踪得到的发现더 훌륭한 게임: 아이 트래킹을 통한 통찰Jogos melhores: informações do monitoramento do olhoより良いゲームとは:アイトラッキングから得られる洞察Aportaciones de la Técnica de Seguimiento Ocular o Eye Tracking"/>

Using eye tracking during usability testing of games decreases potentially false assumptions, and helps developers better understand player behavior by offering qualitative insights.眼动跟踪在游戏的用户测试中会很有用아이 트래킹은 사용자 평가 게임을 위한 유용한 도구입니다.O uso de eye-tracking durante o teste de usabilidade de jogos diminui as potenciais suposições falsas e ajuda os desenvolvedores a entenderem melhor o comportamento do jogador oferecendo informações qualitativas.アイトラッキングはゲームのユーザテストに有益なツールである。El uso de la técnica de seguimiento ocular (Eye Tracking) durante los tests de usabilidad de juegos disminuye las posibles falsas suposiciones y ayuda a los desarrolladores a comprender mejor el comportamiento del jugador gracias a los datos cualitativos obtenidos. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

[:en]Engaging with Mental Health: Opportunity for Collaboration [:zh]帮助缓解精神健康问题[:ja]メンタルヘルスへの取り組み[:]

screencap of computer game

[:en]Collaboration between human-computer interaction (HCI) and mental health professionals can play a valuable role in future research on mental health technologies. [:zh]精神健康障碍是指经历严重、痛苦的心理刺激,使得正常机能受到严重损害,通常需要某种形式的帮助才能够恢复。[:ja]メンタルヘルス疾患は、深刻で苦痛を伴う精神的な症状と定義され、著しい機能障害に至ることもあり、回復のためには一般には何かしらの手助けを必要とする[:] [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Book Review: Of Testing and Techniques

Book cover: Beyond the Usability LabBook Review: Of Testing and Techniques"/>

A review of Beyond the Usability Lab: Conducting Large-Scale Online User Experience Studies by Bill Albert, Tom Tullis, Donna Tedesco. This book is well-structured for practitioners of remote usability testing. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

More than Just Eye Candy: Top Ten Misconceptions about Eye Tracking不仅仅是视觉盛宴:用户体验领域中有关眼动跟踪的十大误区見た目だけではダメ:ユーザエクスペリエンス分野のアイトラッキングに関する10大誤解

image of heatmapMore than Just Eye Candy: Top Ten Misconceptions about Eye Tracking不仅仅是视觉盛宴:用户体验领域中有关眼动跟踪的十大误区見た目だけではダメ:ユーザエクスペリエンス分野のアイトラッキングに関する10大誤解"/>

This article describes common misconceptions about eye tracking in the UX field and attempts to clarify its proper application. 眼动跟踪不再是用户体验研究工具箱中仅由少数几个专家使用的新奇之物。随着越来越多用户体验 (UX) 专业人员在研究中采用眼动跟踪方法,由此便产生并延续了许多误解。アイトラッキングはもはや、ユーザエクスペリエンス研究のツールとして一握りの専門家が使用するような新奇なものではなくなった。 [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Help! Where Is It When You Need It?

Help! Where Is It When You Need It? "/>

Provide form instructions on a separate web page and place a “Help” link at the beginning to help users who prefer or require “up front” instructions to complete the form. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Automated Usability Testing: A Case Study

Automated Usability Testing: A Case Study "/>

Although not useful in all circumstances, unmoderated remote tests can compensate for a lack of direct observation and interaction. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

The Client Speaks: Supporting Participation in Remote Moderated Research

The Client Speaks: Supporting Participation in Remote Moderated Research "/>

Remote user testing is primarily employed when speed, convenience, or international testing is called for. However, there are practical qualitative benefits to using remote methodologies, as well. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

A Moderated Debate: Comparing Lab and Remote Testing

A Moderated Debate: Comparing Lab and Remote Testing "/>

Unmoderated tests provide more data, but don’t automatically provide insight. Strong pattern recognition and hypothesis development skills are necessary for interpretation. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

An Attainable Goal: Quantifying usability and user experience

An Attainable Goal: Quantifying usability and user experience "/>

Client companies are coming to appreciate the importance of quantifying a website’s usability and user experience and the role usability plays in a website’s success. [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]

Usable Voting (Issue 4.1)

Magazine coverUsable Voting (Issue 4.1)"/>

Observations from U.S. elections and automotive interfaces. (Some articles available in PDF format.) [Read More阅读详情자세히 읽기Leia mais続きを読むLeer más]