Articles about 编者按

编者注:有关动机的问题

UX (magazine logo)

我们常向用户询问他们的动机,但这一话题同样适用于我们自己作为研究人员、设计人员、管理人员以及团队成员时所从事的工作。 [阅读详情]

以用户体验 (UX) 为目标

UX (magazine logo)

以下这些文章从多个角度探讨我们在工作中如何将用户体验作为目标,包括 [阅读详情]

为生存和创意而协作

(English) The ability of ants to work together to build colonies, communicate, and even survive floods is an inspiring model of collaboration, with lessons for UX. [阅读详情]

编者按:寻找灵感

UX (magazine logo)

灵感可能来自任何地方。在本期中,我们将探讨可以激发创造力的一些主题,从吉尔吉斯斯坦的经验到可提高工作效率的新工作习惯,均能给您启发。 [阅读详情]

编者按:让我们讨论一下用户体验职业

UX

Learn to successfully navigate your UX career with this collection of articles. There is valuable advice for everyone from junior to senior UXers. [阅读详情]

(English) Announcing User Experience Online

Handwritten design notes

(English) Beginning now, each new issue will also be available online, right here, in a site that will work on your laptop or mobile phone. The magazine archives are available to the entire UX community, for open access. [阅读详情]

编者按:事实胜于成见

UX

The Editor's Note [阅读详情]

Editor’s Note: What’s in a Name?

UXPA

UPA has changed its name to UXPA—the User Experience Professionals’ Organization. [阅读详情]

世界是移动的

UX

(English) The theme for this issue is Beyond Books. It has a nice balance of research- and design-related topics, ranging from note-taking, making sense of user feedback, and report writing to designing for entertainment and persuasion. [阅读详情]

编者按: 幕后

UX

(English) Are you interested in adding a working editor’s notch to your resumé? Our volunteer staff is always interested in growing with new talent. [阅读详情]

编者按:请读者参与

UX

The theme for this issue is Beyond Books. It has a nice balance of research- and design-related topics, ranging from note-taking, making sense of user feedback, and report writing to designing for entertainment and persuasion. [阅读详情]

(English) Editor’s Note: Games, Gameplay,
 and Gamification

UX

(English) Game design has come a long way. Game-conscious UX, whether in traditional games or gamified-applications, will play an important role in the future. [阅读详情]

(English) Editor’s Note: Short and Tweet

UX

(English) Our Editor’s Notes usually focus on a theme, but this issue (gasp) doesn’t have a theme! Instead, there is something here for everyone. [阅读详情]

(English) Editor’s Note: Designing for Social Change

UX

(English) This issue’s theme of “Designing for Social Change” focuses on the challenge of UX design for constructive social change. [阅读详情]

(English) Editor’s Note: Combining Children, Technology, and Usability

UX

(English) This issue addresses our understanding and insights into how children interact with technology and how usability professionals can include children in the design process. [阅读详情]

(English) Editor’s Note: Communicating the Usability Message Around the World

UX (magazine logo)

(English) This issue's theme of “Communication” bring the experiences of contributors in several international settings to our global community of readers. [阅读详情]

(English) UXPA International Conference: Moving UX Toward the Future

UXPA

对不起,此内容只适用于English。 [阅读详情]

(English) User Experience: What? So What? What Now?

UX (magazine logo)

(English) “User Experience” is a phrase that seems to be catching on in many places. But what does it mean? [阅读详情]

(English) Editor’s Note: Why Usable Accessibility?

UX (magazine logo)

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: Transitions at UX Magazine

UXPA

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: User Experience Development: What? So What? Now What?

(English) In this issue, we seek to integrate the worlds of UX and software development in order to create better products, services, and user experiences. [阅读详情]

(English) Editor’s Note: Greening the User Experience, and Goodbye

UX (magazine logo)

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: A Gourmet Meal of Content, Context, and Analysis Awaits You

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: Forms and Usability

对不起,此内容只适用于English。 [阅读详情]

(English) Editors’ Note: A Fascination with Forms

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: Platinum Perspectives on Usability and User Experience

(English) The role of seniors have important implications for the policies and focus of attention for our professional organizations and daily life. [阅读详情]

(English) Editor’s Note: Mobility, Usability, and Transportation: Design a Go-Go

UX (magazine logo)

(English) This issue explores how transportation impacts culture and society and to examine how people interact with vehicles, infrastructure, technologies, security, and finding their way through an environment. [阅读详情]

(English) Editor’s Note: Think Locally, Test Remotely

(English) Remote testing, the special concern of this issue, is increasingly important to usability professionals. [阅读详情]

(English) Editor’s Note: Remote Testing: Less Time, More Reach, and More Participants

(English) Five years ago, when the term remote testing was brought into a conversation between usability practitioners, everyone knew what it meant. The moderator of a usability test was located in the lab and the participant was not. [阅读详情]

(English) Editor’s Note: A Blurring of Boundaries

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: User and Market Research

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: The Greening of World Usability

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: Usability and Medical Systems

(English) This issue of User Experience seeks to drive home the importance of usability, usefulness, and appeal—the full range of user-experience development—for medical systems and for healthcare delivery in general. [阅读详情]

(English) Editor’s Note: Coming Soon to a Screen Near You

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: Usability and Sociability for Mobile and Pervasive Interactive Television

对不起,此内容只适用于English。 [阅读详情]

(English) Time to Get Moving!

对不起,此内容只适用于English。 [阅读详情]

(English) Editor’s Note: Making Ourselves Usable, Useful, and Appealing

对不起,此内容只适用于English。 [阅读详情]

(English) With Access for Many, a New Way to Govern

对不起,此内容只适用于English。 [阅读详情]