Articles about

(English) It’s Not Easy Being Green: Creating a Green User Experience

(English) Usability professionals can make both large and small choices that will help users have a green user experience. [Leer más]

(English) Live More Sustainably: Smart Tools Reduce Our Impact on the Environment

(English) To gauge success in changing people's consuming patterns, we must be able to assess and monitor certain indicators both at an individual and community level. [Leer más]

(English) About World Usability Day 2009: Designing for a Sustainable World

World Usability Day

(English) What follows is a series of personal essays on sustainability. [Leer más]

(English) Sustainable Design at Home

World Usability Day

(English) When you begin any project, start thinking about how you can make it greener. Sustainable design is good design. [Leer más]

(English) Sustainability is Interactive

World Usability Day

(English) Sustainability refers to sustainable social, cultural, and financial systems, not just environmental systems, thus we need to consider how the things we make and use affect them. [Leer más]

(English) Xeriscaping: Sustainability in Practice

World Usability Day

(English) Xeriscape, using drought-tolerant plants that require minimal water to survive and thrive, leads to greater residential water conservation. [Leer más]

(English) Accidental Sustainability

World Usability Day

(English) Accidental sustainability is creating useful, satisfying, meaningful products and services people don’t need to replace and help conserve our resources. [Leer más]

(English) Coping Daily with Green Ethics

World Usability Day

(English) The conundrums of living sustainably will only be resolved when wiser professionals step back and look at the big picture. [Leer más]

(English) The Green Machine: Going Green at Home

screencap of app

(English) The Green Machine seeks to create a prototype to test whether it makes people reduce their energy consumption, holding significant implications on the use of Smart Grid software. [Leer más]

(English) Experiencing Change: The New and the Old

postcard

(English) Studying the history of technology should not trivialize the contributions of our digital era but give new perspective to the affect of new and old on today’s users. [Leer más]

(English) Sustainable Data Centers: The Dirt on Clean Computing

(English) Creating efficient data centers with significantly lower environmental impacts is attainable and highly desirable for economic reasons. [Leer más]

(English) The View from Here: Living Near the Base of the Pyramid

(English) We are just beginning to regard the base of the pyramid as a viable business segment and understand the opportunities that come with designing for it. [Leer más]

(English) Editor’s Note: Greening the User Experience, and Goodbye

UX (magazine logo)

Disculpa, pero esta entrada está disponible sólo en English. [Leer más]

(English) Book Review: Design Problems in Book Form

book cover

(English) This book was written for everyone, about everything, and it covers a wide range of topics but is skimpy on details and specific information. [Leer más]