Articles about Collaboration
Driving User Centricity: Remotely Building an Experience Vision

Even when in-person collaboration is not possible, virtual tools and workshops can align a distributed team around an Experience Vision for a product ecosystem. [Read More]
Video Conference and Design During COVID Times

COVID-19 has resulted in creativity and design tasks moving from in-person communication and collaboration to home offices and dependency upon remote network connections. Common challenges from this shift in work include poor network performance, video problems, and difficulties in sharing and retrieving files. Russ Blackburn discusses these and other issues and how design teams at Red Hat managed through these obstacles by using various online communication and collaboration tools. [Read More]
A design system’s practical guide (Book Review)

A review of "Building Design Systems" by Sarrah Vesselov and Taurie Davis, a reference guide on how to create, build, and maintain a design system in the context of an organization. "Building Design Systems" walks the reader through all things design systems. It starts by laying out their history and rise from both a design and development point of view. It then covers the six areas of a design system: layout, styles, components, regions, content, and usability. It’s also a handy guide to evaluate whether it’s the right time to implement, how to engage and onboard stakeholders, and how to implement a design system. [Read More]
The 3 Phases of Inspiration. Offload. Look Around. Go Wild. The Process of Creating Ideas in Design, Experience, and Innovation Projects

A UX Designer proposes a framework for ideation and collaboration that design teams can leverage for practical yet outside-the-box thinking that leads to innovation. [Read More]
Getting Access to Doctors for User Research

Most first-timers in the healthcare-innovation space find it frustrating to get access to doctors for user research. [Read More]
On a Path to Transparent Collaborations: Weave
A UX designer explores the challenges of collaboration between designers and developers and applies these insights in a tool to facilitate their communication. [Read More]
Five Years of UX Research Operations Improvements at Novo Nordisk: A Retrospective Reflection

Over the past five years, Novo Nordisk has systematically iterated and improved on their UX research processes, increasing the design influence on product development. [Read More]
AUX3: Making UX Research Track with Agile

The AUX3 model (Agile UX with 3 Tracks) proposes a framework for fitting the user experience cycle into the Agile process. [Read More]
Forge a Guild: Elevate Your UX Team to Superhero Status

UX Guilds can be an effective model to scale UX by empowering non-UX team members to make appropriate design decisions. [Read More]
Experience Briefs: A Secret Weapon for Maintaining Team Alignment

Learn about the power of experience briefs to keep your project team focused, complete with a template for your own use. [Read More]
Organization Hacking: Leveraging Other Disciplines to Get to Great UX

In this article, the author shares some lessons the UX field can learn from disciplines such as product management and engineering to help us gain executive buy-in for user-centered design practices. [Read More]
Agile and Remote Work: Inspiration for UX Professionals

While some believe that Agile, UX practices, and remote work are an impossible combination, they may be compatible, if managed thoughtfully. [Read More]
Remote Design Teams: How to Use Cloud-Based Tools to Collaborate

With the right strategies and tools, distributed design teams can maintain effective communication and creative collaboration. [Read More]
Remote Friendly User Experience: How to Keep and Hire Top Talent

How remote friendly companies can attract top UX talent by breaking location barriers and increasing productivity and work/life balance. [Read More]
Selecting a UX Design Method: Making Small UX Data Big

Choosing what UX design method to use for a project can be difficult. Developing better tools based on empirical data can help make that decision easier. [Read More]
Industry-Academic Collaborations: Fostering a UX Talent Pipeline and Discovering Win-Win Opportunities

The growing need for UX practitioners is driving academic institutions and industry to find innovative ways to blend research, professionalization, and teaching to inspire and train people to enter the workplace. [Read More]
Effective and Efficient: Conducting UX and Design Reviews

Lead effective and efficient design reviews in your organization. This method consists of three targeted rounds of reviews. [Read More]
The Power of Qualitative Methods: Aha Moments in Exploring Cybersecurity and Trust

A research team learns how to incorporate qualitative research methods into their work by examining user perceptions of and experiences with cybersecurity. [Read More]
Solving a Museum’s Business Challenges: A Case Study

Applying contextual research methods to understand the visitor experience, helped solve a museum’s challenges. [Read More]
Knot an Innovation: Ten Rules for Successful Products

The ten rules and the tetrahedron of innovation are tools to collaborate and develop designs and products that people want to use and embrace every day. [Read More]
Illuminating the Journey: Improving Public Transit Rider Experience

How quantitative research, field testing, and lab usability studies helped this project efficiently move people, calm traffic, and ease urban congestion. [Read More]
Breakthrough Products Need Breakthrough Collaboration (Book Review)

A review of The New ABCs of Research: Achieving Breakthrough Collaboration by Ben Shneiderman. A fresh look at how teams and innovation work together. [Read More]
UX Advocacy in a University Context: Strategies and Tactics for Multiple Stakeholders

Designing university websites presents a complex set of challenges. Being methodical in identifying internal and external users, and understanding operational, tactical and strategic considerations is essential. [Read More]
Killer Robots and the Humanities: Building an Interdisciplinary UX Program

The next generation of technology professionals also need a background in communications, ethics, history, and even literature to be effective architects of digital experiences. [Read More]
Using Your Logical Powers: Abductive Reasoning for Business Success

Research methods can be inductive (generalizing) or deductive (narrowing choices). Combining methods for abductive reasoning gives business teams the confidence and strategic insights to better collaborate and innovate [Read More]
Turning Learning into Action: Themes from the 2015 GIANT Conference

A recap of the 2015 GIANT Conference. Everyone is a designer. No one knows it all; we need each other. We should all strive to be better at design, not perfect. Ask ourselves, what are we missing? [Read More]
Onsite UX Interviews: What They Don’t Teach You in Design School

User experience design candidates are often highly qualified on paper, but struggle in onsite interviews. Learn how to prepare yourself for a successful onsite interview. [Read More]
Users as Co-creators: Player-centric Game Design

How a game design process suitable for Agile can be made user-centered and incorporate player feedback and real user input. [Read More]
A Design Workshop in Lima, Peru: Teaching a Creative Process

In April 2014, UX researchers from MIT led a UX design workshop for participants from local creative industries in Lima, Peru. They introduced key techniques for research, ideation, concept development, and refinement. [Read More]
Lessons Learned: Designing a Collaborative Space for a Region

Creating a collaboration space for projects spanning 30 countries in Latin America, an organization learned lessons about the need for a strong UX process. [Read More]
Brainsketching: Collaborative Interaction Design

Brainsketching is an effective way to collaborate in a rapid sketching exercise in which a group of people create interface concepts by iteratively building on each other’s work. [Read More]
How to KJ: Setting Priorities Quickly

If you need to set priorities for a product or a team, the KJ Method will help you do it in an hour. [Read More]
Building it Right! Bridging the Gap Between UX Designers and Developers

Coordinating teams will help you plan and facilitate better communication between designers and developers to produce the best user experience for your customers. [Read More]
Agile UX IS Collaboration: Mastering the Method

In Agile, the UX person is part of the team, working towards a common goal. Frequent deliverables and constant feedback are a recipe for amazing collaboration. [Read More]
The View from the Knowledge Bridge: Navigating Mergers and Mash-ups

Collaborations across disciplines often need a knowledge bridge to translate, explain, and inform. Two print/digital publishing projects built bridges and created a new, better, something. [Read More]
Collaboration with the Front Line: Designing for Support

Observation, gamestorming, co-creation exercises, and storyboards let a customer support team help design a chat interface, and taught the UX team the value of collaboration. [Read More]
Videoconferencing: Overcoming the Tyranny of Distance

A study of remote collaboration within Google teams concluded that ubiquitous video conferencing has helped to overcome many challenges facing geographically distributed teams. [Read More]
Has the Jury Reached a Verdict? A Courtroom Analogy for UX

How can your collaboration benefit from the principles of another disciplined search for truth that’s been running since the 12th century: the court of law? This article positions UX as defenders and prosecutors of the design. [Read More]
Lost in Translation: Communicating the Subtleties of Design across Borders
Changes in team processes, behaviors, and schedules can improve communication among teams in different places, ensuring that subtleties of design don’t get lost. [Read More]
Collaborative Sessions: Combining Analogue and Digital Tools

The Hybrid Affinity Diagram Manager (HADM) improves the efficiency of gathering, organizing and recording information after a collaborative session by digitalizing hand-written notes in real-time. [Read More]
The Collaboration Success Wizard: How to Improve Your Long-Distance Projects

Geographically distributed collaborations are challenging, but increasingly common. The Collaboration Success Wizard aims to improve the chances of having a successful project. [Read More]
Editor’s Note: Collaboration for Survival and Creativity
The ability of ants to work together to build colonies, communicate, and even survive floods is an inspiring model of collaboration, with lessons for UX. [Read More]
Ace Up Your Sleeve: The Developer on Your UX Team
A developer on a UX team can assume responsibility for software issues and increase the likelihood that usability problems are fixed. [Read More]
Electric Racer to Promote Literacy: A Game for Two Inter-Generational Players
This study indicated that educational gameplay benefited from clarity around players’ roles, enabling parents’ participation, furthering the learning process for the child players. [Read More]
Engaging with Mental Health: Opportunity for Collaboration

Collaboration between human-computer interaction (HCI) and mental health professionals can play a valuable role in future research on mental health technologies. [Read More]
What’s News: A Bevy of Good Ideas
Mass collaboration in the development process can lead to simple to produce, inexpensive, and user-friendly devices [Read More]