Articles by Allison Salmon
Allison Salmon is a software
engineer and game industry
veteran who worked on seven
triple-A titles including Quake 4,
X-Men Origins: Wolverine, and
Singularity. She is now affiliated with the
Morgridge Institute for Research.
针对非玩家设计的游戏:将快速原型作为设计方法

视频游戏能够让用户深入体会所设计的体验,并允许用户以其他媒介不可能实现的方式与虚拟世界进行交互。 [阅读详情]