(English) Electric Racer to Promote Literacy: A Game for Two Inter-Generational Players

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Brooks, M., Fenwick-Naditch, A. (2011). (English) Electric Racer to Promote Literacy: A Game for Two Inter-Generational Players. User Experience Magazine, 10(4).
Retrieved from https://oldmagazine.uxpa.org/electric-racer/?lang=KO

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