(English) Designing Games for
 Non-Gamers: Rapid Prototyping as a Design Methodology

Desculpe-nos, mas este texto esta apenas disponível em English, 中文 y 日本語.

Paiz-Ramirez, D., Chu, S., Salmon, A., Gutierrez, B. (2011). (English) Designing Games for
 Non-Gamers: Rapid Prototyping as a Design Methodology. User Experience Magazine, 10(4).
Retrieved from https://oldmagazine.uxpa.org/gamesfornongamers/?lang=pt

Leave a Reply